AI Insights · Timothy · October 2022
Top 5 Cannabis Games on iOS in Spain: Q3 2022 Performance
In Q3 2022, the top 5 cannabis games on iOS in Spain showed varied performance trends in weekly downloads, revenue, and active users, with data sourced from Sensor Tower.
In Q3 2022, the top 5 cannabis games on iOS in Spain demonstrated diverse performance trends. Here's a closer look at their weekly downloads, revenue, and active user metrics.
Hempire - Weed Growing Game from LBC Studios Inc. saw its weekly revenue fluctuate, peaking at around $292 in late June and reaching a low of $95 in late September. Weekly downloads showed a significant spike in early August, hitting 842, before dropping to 127 by the end of September. The app's weekly active users followed a similar trend, peaking at 1.7K in late August and declining to 864 by the quarter's end.
Ludum LLC's Weed Firm 2: Back To College experienced a varied revenue trend, peaking at $120 in mid-August and dipping to $23 in early September. Weekly downloads peaked at 286 in late August, though they dropped significantly to 59 by mid-September. Active users for the app peaked at 625 in late August and decreased to 346 by the end of the quarter.
Bud Farm: Idle Tycoon Game by LDRLY displayed steady revenue growth, peaking at $82 in late August and maintaining around $72 by the end of September. Weekly downloads remained low throughout the quarter, with a peak of 17 in mid-August. Active users saw a slight decline, starting at 65 in late June and ending at 39 by the end of September.
Cheech and Chong Bud Farm, another title from LDRLY, showed a peak revenue of $91 in early July, but this declined to $13 by late September. The app's weekly downloads were minimal, with only a single download recorded in late August.
Weed Inc: Idle Tycoon from Metamoki Inc. had a peak revenue of $74 in early August, but weekly revenue frequently dropped to zero throughout the quarter. Weekly downloads peaked at 49 in early August but saw a decline to just 2 by late September. Active users started at 111 in late June and decreased to 48 by the end of the quarter.
The data for these apps comes from Sensor Tower, where more insights can be found.